proc disabled(self: BaseButton): bool {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc disabled=(self: BaseButton; val: bool) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc toggleMode(self: BaseButton): bool {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc toggleMode=(self: BaseButton; val: bool) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc actionMode(self: BaseButton): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc actionMode=(self: BaseButton; val: int64) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc buttonMask(self: BaseButton): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc buttonMask=(self: BaseButton; val: int64) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc enabledFocusMode(self: BaseButton): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc enabledFocusMode=(self: BaseButton; val: int64) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc shortcut(self: BaseButton): ShortCut {.gcsafe, locks: 0, raises: [Exception],
tags: [RootEffect]
.}
-
proc shortcut=(self: BaseButton; val: ShortCut) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc group(self: BaseButton): ButtonGroup {.gcsafe, locks: 0, raises: [Exception],
tags: [RootEffect]
.}
-
proc group=(self: BaseButton; val: ButtonGroup) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc setPressed(self: BaseButton; pressed: bool) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc isPressed(self: BaseButton): bool {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc isHovered(self: BaseButton): bool {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc getDrawMode(self: BaseButton): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-