proc nodeA(self: Joint2D): NodePath {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc nodeA=(self: Joint2D; val: NodePath) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc nodeB(self: Joint2D): NodePath {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc nodeB=(self: Joint2D; val: NodePath) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc bias(self: Joint2D): float64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc bias=(self: Joint2D; val: float64) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc disableCollision(self: Joint2D): bool {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc disableCollision=(self: Joint2D; val: bool) {.gcsafe, locks: 0, raises: [], tags: []
.}
-