Module light_occluder_2d

Procs

proc occluder(self: LightOccluder2D): OccluderPolygon2D {.
gcsafe, locks: 0, raises: [Exception], tags: [RootEffect]
.}
proc occluder=(self: LightOccluder2D; val: OccluderPolygon2D) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc lightMask(self: LightOccluder2D): int64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc lightMask=(self: LightOccluder2D; val: int64) {.
gcsafe, locks: 0, raises: [], tags: []
.}

Methods

method polyChanged(self: LightOccluder2D) {.
gcsafe, locks: 0, base, raises: [], tags: []
.}