Module material

Consts

RENDER_PRIORITY_MAX = 127'i64
RENDER_PRIORITY_MIN = -128

Procs

proc renderPriority(self: Material): int64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc renderPriority=(self: Material; val: int64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc nextPass(self: Material): Material {.
gcsafe, locks: 0, raises: [Exception], tags: [RootEffect]
.}
proc nextPass=(self: Material; val: Material) {.
gcsafe, locks: 0, raises: [], tags: []
.}