proc vertices(self: NavigationPolygon): PoolVector2Array {.gcsafe, locks: 0,
raises: [Exception], tags: [RootEffect]
.}
-
proc vertices=(self: NavigationPolygon; val: PoolVector2Array) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc polygons(self: NavigationPolygon): Array {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc polygons=(self: NavigationPolygon; val: Array) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc outlines(self: NavigationPolygon): Array {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc outlines=(self: NavigationPolygon; val: Array) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc addPolygon(self: NavigationPolygon; polygon: PoolIntArray) {.gcsafe, locks: 0,
raises: [], tags: []
.}
-
proc getPolygonCount(self: NavigationPolygon): int64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc getPolygon(self: NavigationPolygon; idx: int64): PoolIntArray {.gcsafe, locks: 0,
raises: [Exception], tags: [RootEffect]
.}
-
proc clearPolygons(self: NavigationPolygon) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc addOutline(self: NavigationPolygon; outline: PoolVector2Array) {.gcsafe,
locks: 0, raises: [], tags: []
.}
-
proc addOutlineAtIndex(self: NavigationPolygon; outline: PoolVector2Array;
index: int64) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc getOutlineCount(self: NavigationPolygon): int64 {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc setOutline(self: NavigationPolygon; idx: int64; outline: PoolVector2Array) {.
gcsafe, locks: 0, raises: [], tags: []
.}
-
proc getOutline(self: NavigationPolygon; idx: int64): PoolVector2Array {.gcsafe,
locks: 0, raises: [Exception], tags: [RootEffect]
.}
-
proc removeOutline(self: NavigationPolygon; idx: int64) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc clearOutlines(self: NavigationPolygon) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc makePolygonsFromOutlines(self: NavigationPolygon) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-