proc omniRange(self: OmniLight): float64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc omniRange=(self: OmniLight; val: float64) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc omniAttenuation(self: OmniLight): float64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc omniAttenuation=(self: OmniLight; val: float64) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-
proc omniShadowMode(self: OmniLight): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc omniShadowMode=(self: OmniLight; val: int64) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc omniShadowDetail(self: OmniLight): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc omniShadowDetail=(self: OmniLight; val: int64) {.gcsafe, locks: 0, raises: [],
tags: []
.}
-