Module omni_light

Consts

SHADOW_DUAL_PARABOLOID = 0'i64
SHADOW_CUBE = 1'i64
SHADOW_DETAIL_VERTICAL = 0'i64
SHADOW_DETAIL_HORIZONTAL = 1'i64

Procs

proc omniRange(self: OmniLight): float64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc omniRange=(self: OmniLight; val: float64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc omniAttenuation(self: OmniLight): float64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc omniAttenuation=(self: OmniLight; val: float64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc omniShadowMode(self: OmniLight): int64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc omniShadowMode=(self: OmniLight; val: int64) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc omniShadowDetail(self: OmniLight): int64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc omniShadowDetail=(self: OmniLight; val: int64) {.
gcsafe, locks: 0, raises: [], tags: []
.}