proc size(self: PlaneMesh): Vector2 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc size=(self: PlaneMesh; val: Vector2) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc subdivideWidth(self: PlaneMesh): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc subdivideWidth=(self: PlaneMesh; val: int64) {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc subdivideDepth(self: PlaneMesh): int64 {.gcsafe, locks: 0, raises: [], tags: []
.}
-
proc subdivideDepth=(self: PlaneMesh; val: int64) {.gcsafe, locks: 0, raises: [], tags: []
.}
-