Module remote_transform_2d

Procs

proc remotePath(self: RemoteTransform2D): NodePath {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc remotePath=(self: RemoteTransform2D; val: NodePath) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc useGlobalCoordinates(self: RemoteTransform2D): bool {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc useGlobalCoordinates=(self: RemoteTransform2D; val: bool) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc updatePosition(self: RemoteTransform2D): bool {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc updatePosition=(self: RemoteTransform2D; val: bool) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc updateRotation(self: RemoteTransform2D): bool {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc updateRotation=(self: RemoteTransform2D; val: bool) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc updateScale(self: RemoteTransform2D): bool {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc updateScale=(self: RemoteTransform2D; val: bool) {.
gcsafe, locks: 0, raises: [], tags: []
.}