Module texture_rect

Consts

STRETCH_SCALE_ON_EXPAND = 0'i64
STRETCH_SCALE = 1'i64
STRETCH_TILE = 2'i64
STRETCH_KEEP = 3'i64
STRETCH_KEEP_CENTERED = 4'i64
STRETCH_KEEP_ASPECT = 5'i64
STRETCH_KEEP_ASPECT_CENTERED = 6'i64
STRETCH_KEEP_ASPECT_COVERED = 7'i64

Procs

proc texture(self: TextureRect): Texture {.
gcsafe, locks: 0, raises: [Exception], tags: [RootEffect]
.}
proc texture=(self: TextureRect; val: Texture) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc expand(self: TextureRect): bool {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc expand=(self: TextureRect; val: bool) {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc stretchMode(self: TextureRect): int64 {.
gcsafe, locks: 0, raises: [], tags: []
.}
proc stretchMode=(self: TextureRect; val: int64) {.
gcsafe, locks: 0, raises: [], tags: []
.}