proc scrollOffset*(self: ParallaxBackground): Vector2 {.gcsafe, locks: 0
.} 
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proc `scrollOffset =`*(self: ParallaxBackground; val: Vector2) {.gcsafe, locks: 0
.} 
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proc scrollBaseOffset*(self: ParallaxBackground): Vector2 {.gcsafe, locks: 0
.} 
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proc `scrollBaseOffset =`*(self: ParallaxBackground; val: Vector2) {.gcsafe, locks: 0
.} 
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proc scrollBaseScale*(self: ParallaxBackground): Vector2 {.gcsafe, locks: 0
.} 
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proc `scrollBaseScale =`*(self: ParallaxBackground; val: Vector2) {.gcsafe, locks: 0
.} 
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proc scrollLimitBegin*(self: ParallaxBackground): Vector2 {.gcsafe, locks: 0
.} 
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proc `scrollLimitBegin =`*(self: ParallaxBackground; val: Vector2) {.gcsafe, locks: 0
.} 
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proc scrollLimitEnd*(self: ParallaxBackground): Vector2 {.gcsafe, locks: 0
.} 
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proc `scrollLimitEnd =`*(self: ParallaxBackground; val: Vector2) {.gcsafe, locks: 0
.} 
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proc scrollIgnoreCameraZoom*(self: ParallaxBackground): bool {.gcsafe, locks: 0
.} 
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proc `scrollIgnoreCameraZoom =`*(self: ParallaxBackground; val: bool) {.gcsafe,
    locks: 0
.} 
-